(DW12) Segafredo IndyCar

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(DW12) Segafredo IndyCar

Post by SpeedDemon37 on Sat Dec 31, 2016 1:42 pm

The idea for this scheme is not original; it is based off of the Segafredo Euroteam cars painted by Milan655 for the 2014 TM Master Cup Series.

Spoiler:

I noticed that one of Cynon's DW12 bases could be modified slightly to resemble the paint scheme of the above cars rather closely, so I decided to see if I could convert it to an open-wheel car!

A couple of small issues of which I am unsure of how to fix include:
- the Eni logo would probably look better set against the blue if I were able to add a white outline to it
- I added a Segafredo logo to the engine cover behind the FIAM logo and also to the rear wing, but as a matter of personal preference I'm not sure as to whether I want the car to have those logos or to have nothing in their place (I preferred not to have two prominent, identical logos to be visible and so close together from the side view)

Spoiler:









As always, comments are welcomed and appreciated!


Credits

Mod
Smiffsden (DW12 IndyCar Series)

Template
Smiffsden

Base
Ernhrtfan Racing (Cynon)

Numbers
Sim Racing Design

Based on Paint Schemes Made by
Milan655
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Re: (DW12) Segafredo IndyCar

Post by BlazingEmpireHD on Sat Dec 31, 2016 3:45 pm

Oh my! I really like these cars! *especially* the TMMC cars. I'll be excited to see these there!

Great job all!
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Re: (DW12) Segafredo IndyCar

Post by Cynon on Sun Jan 01, 2017 10:03 pm

The base has an issue that I noticed only after the mod came out. Look at where the rear wheel arches are and you'll see that the red line isn't totally straight.

I really should have fixed that...

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Re: (DW12) Segafredo IndyCar

Post by SpeedDemon37 on Sun Jan 01, 2017 10:33 pm

BlazingEmpireHD wrote:Oh my! I really like these cars! *especially* the TMMC cars. I'll be excited to see these there!

Great job all!
The Master Cup cars were painted by Milan; I simply attempted to make the IndyCar resemble them. But I appreciate your comments!


Cynon wrote:The base has an issue that I noticed only after the mod came out. Look at where the rear wheel arches are and you'll see that the red line isn't totally straight.

I really should have fixed that...
To be honest I'd hardly noticed this until now! I suppose that it's a rather subtle misalignment, though.
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