Chassis Grip

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Chassis Grip

Post by f1fan12 on Fri Apr 29, 2016 7:37 pm

Someone I think on the GOMA Teamspeak told me something about an ini edit called chassis grip. What does it do, and how do I adjust it?
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Re: Chassis Grip

Post by Cynon on Tue May 03, 2016 11:24 am

track_chassis_grip... if this is a negative number, when a player car runs into the back of someone, they'll fly over them. If it's a large positive number... probably the reverse. Bikernieki I think has this set to -3 for PTA but I might have taken that out.

AI don't really use this. There is track_opponent_grip, which I think is the AI equivalent.

Neither value is used by a default NR2003 track.ini, so I would imagine both are set to 1.0 by default.

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