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Car Viewer problem

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Post by SnakePlissken Sun Aug 07, 2011 9:32 am

Specifically, the LMPv2 mod-- what do I have to name the file to import it and in what format?

Car Viewer supports BMP, JPG, and TGA.

I've tried BMP and JPG and renaming other files within the folder-- but nothing seems to work for this one. Usually the name has to be "card" and in BMP format-- I even tried that.

The contents of the folder include in BMP:
environ
INTERIOR
shiny
wide5

and in JPG this:
wide5

I'm stumped. Any help?
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Post by antknee Sun Aug 07, 2011 5:38 pm

the latemodel carviewer is a little different.

the filename should be "paintjob" and it's a .jpg
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Post by SnakePlissken Sun Aug 07, 2011 8:00 pm

antknee wrote:the latemodel carviewer is a little different.

the filename should be "paintjob" and it's a .jpg

I tried all 3 formats under the name of "paintjob," but it still won't load in. I changed the make to Chevy and the original Cup mod comes up with the paint scheme I'm trying to load on the LMPv2 mod.

Don't really know where to go from there?! scratch
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Post by antknee Sun Aug 07, 2011 8:11 pm

you have to open the Chevrolet.x mesh first. it won't allow you to jump between meshes like cup.
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Post by SnakePlissken Sun Aug 07, 2011 8:21 pm

antknee wrote:you have to open the Chevrolet.x mesh first. it won't allow you to jump between meshes like cup.

I was already in the LMPv2 mesh (car has Chevy bow ties with an Oreo cookie default paint scheme) and it wasn't importing, so I went to the make tab and hit Chevy and it switched to the Cup mod, but it had the paint job I was wanting on there instead.
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Post by antknee Sun Aug 07, 2011 8:26 pm

make sure the paintjob.jpg file you are importing is with the latemodel files
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Post by SnakePlissken Sun Aug 07, 2011 8:43 pm

antknee wrote:make sure the paintjob.jpg file you are importing is with the latemodel files

It's been in the LMPv2 folder from the start. I just don't get why it's not working. I even closed Car Viewer completely and reopened it again but it had no affect.
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Post by antknee Sun Aug 07, 2011 9:20 pm

i know you already know how to use it but i'm just posting the steps i take to use viewer for LMPv2 files.

First save a copy of paint scheme as paintjob.jpg in the directory where the LMPv2 mesh files are filed.

File > Open Direct X Mesh
Car Viewer problem Unled2uf

Choose mesh
Car Viewer problem Unled3rq

File > Open Texture (choose Paintjob.jpg)
Car Viewer problem Unled4en

Scheme shows up on mesh, no need in pressing 'C' or 'D' for manufacturer
Car Viewer problem Unled5tx
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Post by SnakePlissken Sun Aug 07, 2011 9:40 pm

Something's wrong with that particular folder. I tried changing to all the other makes and nothing happened-- the Oreo Chevy stayed no matter what. I downloaded the CarViewerMegaPack, are there any known issues with that one? Or point me to where I can get a working copy of the LMPv2 car viewer files?
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Post by antknee Sun Aug 07, 2011 9:54 pm

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Post by SnakePlissken Sun Aug 07, 2011 11:53 pm

That did the trick. It was driving me crazy because I know it should have worked from the get go. But I've got it now. Many thanks, Ant! Asterisk Glowy Save
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Post by SnakePlissken Tue Jan 24, 2012 12:38 am

Okay, having an issue with the Outlaw Asphalt LM now.

Any ideas on what the file has to be named and in what format it needs to saved be to be imported onto the Camaro chassis in car viewer?

Also, does it matter that the size is 2048?
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Post by gwoodard41 Tue Jan 24, 2012 12:49 am

I believe you have to save over card.bmp file, there are two card files and only one shows the carviewer preview, don't save over the card1.bmp, it won't produce the thing you need.

No, the size doesn't really matter. It should be fine.

Same thing, it's a directx mesh

Outlaw X_Files ---> Camaro ---> card.bmp

Open up DirectX Mesh afterwards, and refresh the texture once you make changes.
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Post by SnakePlissken Mon Feb 13, 2012 11:10 pm

Back to the well once again. DMR Cup11s car viewer files can be found...?!

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Post by RyanB06 Tue Feb 14, 2012 7:01 am

SnakePlissken wrote:Back to the well once again. DMR Cup11s car viewer files can be found...?!


Right here.
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Post by SnakePlissken Tue Feb 14, 2012 7:29 am

Still don't see anything for the car viewer listed.
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Post by RyanB06 Tue Feb 14, 2012 8:02 am

They're under the "Scenes and xfiles" headings.
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Post by SnakePlissken Tue Feb 14, 2012 8:07 am

I downloaded that already, but didn't see anything in there that looked like the other files in my car viewer program.

EDIT: I got it to work. Thanks!
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Post by antknee Sun Mar 25, 2012 5:57 pm

another car viewer request...where can a brother find the x-files for the OWR07 mod?
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Post by SnakePlissken Sat Apr 14, 2012 10:54 am

I have the V8 Indycar mod car viewer now, but which file name and what file format should it be saved under?

Usually, it's "card" but it also has a list of "car_only," "driver_only," and "car_with_driver" to choose from?

Anyone know which I need to use?

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Post by RyanB06 Sat Apr 14, 2012 12:05 pm

It's still "card.jpg", those other three are the different .x files you can pick from. They all use the same flat.
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Post by SnakePlissken Sat Apr 14, 2012 12:16 pm

RyanB06 wrote:It's still "card.jpg", those other three are the different .x files you can pick from. They all use the same flat.

Thanks.
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Post by gwoodard41 Sat Apr 14, 2012 10:06 pm

antknee wrote:another car viewer request...where can a brother find the x-files for the OWR07 mod?

Same here Sad
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Post by gwoodard41 Sat Apr 14, 2012 11:29 pm

http://www.4shared.com/zip/S3R673SQ/Dallara_Carviewer.html

Here are the carviewer files for the Duncan Chassis, I can't find the others, credits go to SRD, where I found them.
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Post by SnakePlissken Sat Apr 14, 2012 11:37 pm

Ant/GDub, are you guys wanting the Hanmore Formula Overdrive CV or the other "real world" stuff?
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Post by gwoodard41 Sun Apr 15, 2012 12:44 am

Hanmore, I've already painted my car and Ten0r's is weird.

Car Viewer problem Gregourii_TRS_152805

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Post by SnakePlissken Sun Apr 15, 2012 1:12 am

Tenor's has the meshes switched and still hasn't corrected it yet.
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Post by Milan655 Sun Apr 15, 2012 6:17 am

antknee wrote:another car viewer request...where can a brother find the x-files for the OWR07 mod?

Not sure if you still need it: http://www.openspeedway.net/owr_sprint.html
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Post by SnakePlissken Sun Apr 15, 2012 8:26 am

Open Wheel Files

OWR 2007 Revised 4-19-10

Templates & Viewers


Exclamation Oops! Page Not Found

Sorry, the page you were looking for could not be found.
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Post by RyanB06 Sun Apr 15, 2012 9:49 am

SnakePlissken wrote:
Open Wheel Files

OWR 2007 Revised 4-19-10

Templates & Viewers


Exclamation Oops! Page Not Found

Sorry, the page you were looking for could not be found.

I don't remember where I got mine from, but here it is for anyone who needs it:

http://www.mediafire.com/download.php?30bclfpekipc6vt
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Post by pennst24 Sun Apr 15, 2012 10:04 am

Just as an FYI, the Duncan template fits on the Chevy mesh in game. The Mascroft fits on the mesh below Chevy on the drop down menu (can't remember if it's Ford or Dodge).

Ten0rs is messed up, so if you wanted to render a car, here's what you put them on:
Duncan --> Dallara Road
Mascroft --> Dallara Oval
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Post by SnakePlissken Thu Jul 19, 2012 9:15 am

I can't seem to get the stuff off of my old hard drive to work on the new. It's very frustrating. I get the top message first and when I click "OK" I get the 2nd.

Car Viewer problem I71ov6

Everything should work. I've never had to update anything to get carviewer to work, so why is it asking me to do so now?

I'm showing that I have this DirectX version: DirectX 9.0c (4.09.0000.0904)

Any help with this issue?
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Post by gwoodard41 Thu Jul 19, 2012 3:48 pm

You need to have the Direct X SDK file where you have your carviewer application icon at, it won't work if both aren't in the same location.
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Post by SnakePlissken Thu Jul 19, 2012 10:07 pm

gwoodard41 wrote:You need to have the Direct X SDK file where you have your carviewer application icon at, it won't work if both aren't in the same location.

I dragged the complete Carviewer folder from one drive to the other. I figured since it was working fine on one drive, it should do so on the other. I read that SDK isn't compatible with either Windows XP or my NVIDIA GeForce 6150 LE video card. I know it's ancient, but it was working fine. The Carviewer program predates my videocard and XP so it should work! Also, I downloaded the program from SRD again and it's still not working.
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Post by woofgm Tue Jul 31, 2012 10:56 am

What OS Are you running? I am on Vista on one laptop and XP on my other laptop. Both work fine. Hopefully we can get this fixed for you.

There is VERY little info about this is on the internet. Have a friend who is having the same issues. His used to work last month, now it does not.
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Post by SnakePlissken Tue Jul 31, 2012 11:46 am

I'm running Windows XP and carviewer was working fine before the crash.
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Post by woofgm Tue Jul 31, 2012 11:50 am

Silly question, Have you done a system restore to just before the crash?
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Post by SnakePlissken Tue Jul 31, 2012 11:56 am

woofgm wrote:Silly question, Have you done a system restore to just before the crash?

Actually, the shop I took it to said that it really didn't "crash" -- but that it just had some bad sectors at an inopportune location. I was told that once they were fixed, the drive is completely fine now. I had already installed a new hard drive, so I made the old drive and external drive and just dragged the contents onto the new drive. So, to answer your question, no I didn't do a system restore.
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