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Post by Cardinals5 on Tue Sep 06, 2016 8:38 am

I'm trying to repaint the walls and repave SUAR speedway. Repaving looks fine, but when I convert the wall bmp (new walls will be blue) to the mip file, it inverts the colors (the walls are magenta). Is there any explanation for why this happens or is there just a setting I'm not using properly in MipExplorer?
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Post by RyanB06 on Tue Sep 06, 2016 9:07 am

Using bmp files might be the problem. I've found that tga files work better. Try that.
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Post by Cardinals5 on Tue Sep 06, 2016 9:41 am

RyanB06 wrote:Using bmp files might be the problem. I've found that tga files work better. Try that.

I couldn't get it to convert the .tga files for some reason. It wasn't cooperating when I saved them
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