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Making Pace Cars for NR2003 Default Cup Mod

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Making Pace Cars for NR2003 Default Cup Mod Empty Making Pace Cars for NR2003 Default Cup Mod

Post by gwoodard41 Fri Dec 16, 2011 5:23 pm

Other than using a template from this site is there any specific process I need to do when creating a custom pace car? (Of course this is regarding the Lycoia Brute, which Ive been itching to make into a pace car version)
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Making Pace Cars for NR2003 Default Cup Mod Empty Re: Making Pace Cars for NR2003 Default Cup Mod

Post by navycook75 Fri Dec 16, 2011 5:26 pm

gwoodard41 wrote:Other than using a template from this site is there any specific process I need to do when creating a custom pace car? (Of course this is regarding the Lycoia Brute, which Ive been itching to make into a pace car version)
well if you're itching I recommend seeing a doctor rather than try to paint a pacecar.....
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Making Pace Cars for NR2003 Default Cup Mod Empty Re: Making Pace Cars for NR2003 Default Cup Mod

Post by gwoodard41 Fri Dec 16, 2011 8:14 pm

navycook75 wrote:
gwoodard41 wrote:Other than using a template from this site is there any specific process I need to do when creating a custom pace car? (Of course this is regarding the Lycoia Brute, which Ive been itching to make into a pace car version)
well if you're itching I recommend seeing a doctor rather than try to paint a pacecar.....
har har har
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Post by RyanB06 Fri Dec 16, 2011 10:09 pm

If you're going to get the thing in-game you need to make it a .mip file. Which means you're going to need WinMIP to convert the flat.

Download link

Don't ask me how to use it; I don't have any idea.
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Making Pace Cars for NR2003 Default Cup Mod Empty Re: Making Pace Cars for NR2003 Default Cup Mod

Post by gwoodard41 Fri Dec 16, 2011 10:16 pm

RyanB06 wrote:If you're going to get the thing in-game you need to make it a .mip file. Which means you're going to need WinMIP to convert the flat.

Download link

Don't ask me how to use it; I don't have any idea.

I got the thing converted using a different program, now I'm editing the series cup.dat file to switch out the pace cars.
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Making Pace Cars for NR2003 Default Cup Mod Empty Re: Making Pace Cars for NR2003 Default Cup Mod

Post by pepsibottle1 Wed Jan 04, 2012 12:42 pm

Yeah I used WinMIP to paint a bunch of retro blimps awhile back and the pace car temp was in there as well I believe
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Making Pace Cars for NR2003 Default Cup Mod Empty Re: Making Pace Cars for NR2003 Default Cup Mod

Post by SpinDragun Wed Jan 04, 2012 8:07 pm

You really don't need to modify the .dat file. If you simply put the new mips into the same folder as the series' .dat file, it will read them.

Think that's how I did it a while back anyway.
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