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Arena: Steelback Stadium (v1.0.2)

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Arena: Steelback Stadium (v1.0.2) Empty Arena: Steelback Stadium (v1.0.2)

Post by Cynon Tue Feb 27, 2018 12:16 pm

The first of three tracks that I created as part of an experiment to see how I could make three tracks that are very different from each other despite having nearly identical geometry. This track is the baseline for the other two. This track supports a full field of 47 cars. The pit stalls are staggered, with pit stall 0 followed by pit stall 23, then pit stall 1, stall 24, stall 2, stall 25, going all the way back to stalls 20, 43, 21, 44, 22, 45, and stall 46 at the back.  

Steelback Stadium is set in Latrobe, Pennsylvania, which is just outside Pittsburgh. There is an equal amount of grip on the inside and on the outside. Some of the track sponsors are companies that are local to the area. Cloudy weather isn't as dark as it is on most NR tracks.

Special thanks to Project Short Track for the flag objects, John Norton for the WKC logo, and Brian Spinney for the Northeast Grand logo.

Layout:
Arena: Steelback Stadium (v1.0.2) Bx6tjVH

Screenshits:

Arena: Steelback Stadium (v1.0.2) 7bRZ1WM
Arena: Steelback Stadium (v1.0.2) 2mrYY22
Arena: Steelback Stadium (v1.0.2) GVMzGjX
Arena: Steelback Stadium (v1.0.2) 0xlpPGz
Arena: Steelback Stadium (v1.0.2) TVPiuwK
Arena: Steelback Stadium (v1.0.2) RINSfnN

Download:
Mediafire


Last edited by Cynon on Tue May 07, 2019 9:46 pm; edited 2 times in total

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Post by BulldogSp33d Fri Apr 26, 2019 10:18 am

Did a race here and the top 4 cars along with scattered others got random 30-second penalties if you can even call it that. One or two were held an extra lap while others were held so long they ended up 2 or 3 laps down.
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Post by Cynon Fri May 03, 2019 3:31 pm

BulldogSp33d wrote:Did a race here and the top 4 cars along with scattered others got random 30-second penalties if you can even call it that. One or two were held an extra lap while others were held so long they ended up 2 or 3 laps down.

I'll have a look at that. Did you save the replay by any chance? What mod were you using?

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Post by BulldogSp33d Sat May 04, 2019 7:21 pm

Cynon wrote:
BulldogSp33d wrote:Did a race here and the top 4 cars along with scattered others got random 30-second penalties if you can even call it that. One or two were held an extra lap while others were held so long they ended up 2 or 3 laps down.

I'll have a look at that. Did you save the replay by any chance? What mod were you using?

Yeah, I got the replay if you want it. Using the BR15 mod on 100% strength with my custom ratings.
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Post by Cynon Sat May 04, 2019 8:43 pm

BulldogSp33d wrote:
Cynon wrote:
BulldogSp33d wrote:Did a race here and the top 4 cars along with scattered others got random 30-second penalties if you can even call it that. One or two were held an extra lap while others were held so long they ended up 2 or 3 laps down.

I'll have a look at that. Did you save the replay by any chance? What mod were you using?

Yeah, I got the replay if you want it. Using the BR15 mod on 100% strength with my custom ratings.

Send it and I'll take a peek.

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Post by Cynon Tue May 07, 2019 9:46 pm

Posted v1.0.2.

There are no geometry changes, so it's only critical for offline racing.

Fixes;

- Fixed an issue with the AI not leaving their pit stalls until they had a clear pit lane behind them, which could cause some cars to stay in their pit stalls for as much as 2 laps (under green).
- Fixed the kinda weird AI lines, particularly the race.lp and the pit lane LPs.

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Post by Ratbu Wed May 08, 2019 7:25 pm

Nice track, but mind sharing the carset? Thanks

Edit: Found 'em!


Last edited by Ratbu on Wed May 08, 2019 8:02 pm; edited 1 time in total
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Post by ongias25 Wed May 08, 2019 7:50 pm

Thank You for this and all that You do and share.

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Post by historyracer Sun Dec 29, 2019 11:34 pm

As a person from around the area, nice
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