Tula Circuit v1.00

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Tula Circuit v1.00

Post by Cynon on Wed Feb 24, 2016 12:59 pm



Open beta for the Tula Circuit. A Russian track that was never built but planned in ... well, Tula Oblast. Those of you who race in Formula 5 regularly will probably have raced on this track. Some slight changes were made, mostly to the scenery and to the AI.

Tula 1.00

Full pace lap will be a standing start. Track was tested with .CTS and .PTA ai, and they are very aggressive, especially in the first braking zone in turn 2...

Spotter reports based on sectors -- turn 1 is sector 1, turn 2 is sector 2, and turn 3 is sector 3.

Changes since the F5 race:
* Re-did the AI's race.lp since F5 (but not the raceline), since the AI were really flubbing turn 6 and causing lots of drama there.
* Fixed the track surface textures so it doesn't "strobe" like the textures on the Abu Dhabi track.
* Cameras! Pretty sure the cameras are done. I can't remember to be honest.
* Runoff on the outside of Turn 6 for the AI to use.
* Sand pit on the outside of Turn 14.
* Non-Shitty Asphalt and Concrete textures. Very Happy

----

Please report issues/report criticism in this thread and I'll address them when I can.


Last edited by Cynon on Tue Jun 07, 2016 8:26 pm; edited 3 times in total

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Re: Tula Circuit v1.00

Post by John Norton on Wed Feb 24, 2016 6:14 pm

Awesome.. Will have to check this out..
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Re: Tula Circuit v1.00

Post by Cynon on Tue Jun 07, 2016 8:36 pm

Version 1.00 of the track has been posted. It's not perfect but it looks a LOT better than it did the last time I posted it.

I will also make an edit to this track that won't be as true to the "original" track -- I'll change a few corners that I don't like and make the track faster. So there will be a 2la. Cool

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