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Keegan Mallory and Richard Scott's IT Entries

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Post by Mother of Invention Sun Oct 12, 2014 8:22 am

#52 Richard Scott Funimation/Gibson's Speedy Lube    Omecha MA05


#52 Richard Scott Vitamin Water - Funitmation - Gibson's SpeedyLube Omecha MA05

Keegan Mallory and Richard Scott's IT Entries  W2kmtIA

#76 Keegan Mallory Cornboard / Vinyl Fantasy Siding Products    Omecha MA04

Keegan Mallory and Richard Scott's IT Entries  N1fXv0Z


Last edited by Mother of Invention on Sun Oct 12, 2014 9:58 am; edited 1 time in total
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Post by Ceej Sun Oct 12, 2014 8:45 am

I have no idea what Funimation does based on that 52 car alone.

About the 76, I am not fond of yellow cars with the chrome layer set to "Multiply" (please correct me if that isn't what you did), as it dulls the color in a way that is much less pleasing than when other hues are dulled. The green could also be richer, and the number would look much better without the bottom on the 7.
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Post by Mother of Invention Sun Oct 12, 2014 9:54 am

Ceej wrote:I have no idea what Funimation does based on that 52 car alone.

Yeah, the New Funimation logo is kinda crappy, and I put full blame on it! (Kidding) Thankfully because I totally effed up and misread JMac's request (Funimation was supposed to be an associate not the primary), there's gonna be Vitaman Water bottles on the hood of the car instead!
Fail

I did check and I did have the multiply layer on, which is something I normally don't do but somehow ended up doing. No


EDIT: Uploaded a properly sponsored version of the #52, might tweek it a lil more later, but for now this is what I got.
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Post by RyanB06 Sun Oct 12, 2014 10:19 am

The vitaminwater car really should look like one of the bottles IMO.
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Post by Cynon Sun Oct 12, 2014 4:39 pm

The numbers on both cars look too small and too low. Also, the 52 car should probably have a paintjob other than having the Honda wings on there -- as they are they look pretty awkward. I would honestly recommend redoing it entirely.

White numbers on the 76 look terrible in-game.

Also, use more contigs than the bare minimum. Pacman

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Post by Mother of Invention Sun Oct 12, 2014 8:54 pm

Cynon wrote:The numbers on both cars look too small and too low. Also, the 52 car should probably have a paintjob other than having the Honda wings on there -- as they are they look pretty awkward. I would honestly recommend redoing it entirely.

White numbers on the 76 look terrible in-game.

Also, use more contigs than the bare minimum. Pacman

Hopefully this is better

EDIT: OOPS Just notice a HUGE Error  No
Fixed!


Keegan Mallory and Richard Scott's IT Entries  BEVTyay

As for the #76, I realized the reason the white numbers looked bad was that the yellow/green outline. so I just used a thicker black outline to add contrast. Kept the roof number the same though.

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Post by SnakePlissken Mon Oct 13, 2014 1:23 am

Why does the #52 only have the driver's name on one side? The #76 has no driver sigs at all.

Also, there are no head/taillight #s on either car.

No logos on the decklid? The sparse contig pattern?

There are several nice, small touches such as putting flags on the cab by the driver's signature to help flesh out these schemes a bit more.

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Post by Rykia Mon Oct 13, 2014 8:56 am

On the 52, I'm not so sure white numbers with a thick black outline wouldn't look better. Same with the driver sig, and like Snake said, it should be on both doors (although I have been guilty of leaving them off a time or two Laughing).

I would also recommend copying the Funimation hood logo, making it white, and placing one on the rear QP's under the Gibson's logo to fill up a bit more space.

As a scheme, I like both of these.

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Post by Cynon Tue Oct 14, 2014 12:10 am

The 52 now suffers from invisible numbers syndrome. Also, once again, the numbers are too low. They'll look like they're falling off the bottom of the car.

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Post by RyanB06 Tue Oct 14, 2014 7:15 am

I'd like to take a crack at the 52 if you don't mind.
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